![]() You loop like Sonic, there are springs and bumpers like in Sonic games, the music could easily have come from a Sonic game and the power-up “bubbles” are effectively clones of Sonic 3’s. ![]() Many of the levels are similar – there’s a Lava Reef Clone, an Aquatic Ruin Clone, a Death Egg Clone, a Flying Battery Clone – and there’s even a bit with what are remarkably similar to Chaos Emeralds. ![]() It rips off Sonic so much, even though your main character Lilac is not really much like Sonic at all. And yes, I did have enough power to do it. The controls are unresponsive, especially the “dash” button which caused me to die numerous times as it didn’t activate. The physics are all wrong, and you’re able to run up vertical slopes (and upside down) without needing much momentum. The animation is excellent in cutscenes and set pieces, but when you run round loops and up hills, the animation is really quite terrible – the sprite is rotated instead of redrawn, and it literally just looks like the sprite is being rotated. The screen still jerks around like the camera isn’t sure where it’s supposed to be. Numerous people have told me since that these animation and juddering issues aren’t in the PC version, and in fact, when the Wii U version came out, finally, I was told they’d gone there too. ![]() What looks like Sonic and sounds like Sonic but is terrible (like Sonic is now, I suppose)? Freedom Planet! Awful animation, screen juddering everywhere and all hopes and dreams of a possibly good Sonic game (even though it isn’t Sonic) up in smoke. Almost a year ago, I played the demo of Freedom Planet which was released with a million other Wii U demos as part of Nintendo’s E3 stuff. ![]()
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