![]() Too early or too late though and you’ll earn a fault when the ball goes too far off course, but thankfully the game did put in an easier serving option that sacrifices power for reliability. When you serve you need to throw the ball up into the air and hit it with the same exact timing you would to earn a music note if you want it to fly true. No matter how it’s hit though, an indicator that you can turn off or on will show where it will have its first bounce to help with returns, but its presence won’t rob trick plays of their effectiveness since you will often want to move your opponent into an exploitable position before pulling off such deceptive maneuvers.įunnily enough, serving the ball is possibly the most consistently difficult aspect of the game but not one that undermines it since it is still rather simple. Every unconventional shot has some sort of sacrifice in speed or power and a colorful flash of the controller button will appear above the ball so you can’t confuse an opponent too easily with wild play. Which button you press to return also influences the swing, with X being your go-to for a standard strength shot while circle will slice it for a more deceptive hook and triangle will send the ball high up into the air. The need to move your character around to return serves can sometimes mean it’s better to just ensure you hit the ball rather than get tricky with how you return it and sometimes running to grab it will inevitably add a little spin from the carried over input, but this adds an easily accessed set of options to play like drawing the opponent toward the net or exploiting their close up play by hitting far into the back. ![]() ![]() Pulling back will make it bounce closer to the net, holding forward will send it to the back of your opponent’s range, and while middle court doesn’t require any directional influence, you can always determine which half of the court it lands on by holding left or right along with any forward or backward direction you desire. When you hit the ball, you can use the control stick or directional buttons to influence where on the court it will land. The timing of your racket swing isn’t the only important part of your returns though. Unless your timing is really off you usually won’t have to worry about your return flying wildly off the intended path, but figuring out the rhythm of play and striking when you’re sure you have things lined up is a simple consideration but one that can allow for skill and your understanding of how the opponent is playing to give you an edge. If you press it early or late, a rabbit or turtle symbol appears over your character respectively, with a music note or a pink eighth note appearing to indicate when the timing is right or practically perfect. The first consideration is when you hit the ball, the game rewarding you with faster and more accurate returns if you time your button press perfectly for when the ball is within reach. When you’re on the court in Hot Shots Tennis, there’s a system of cues and controls in place that ensure you can greatly influence the movement of your ball and are rewarded when you come to understand its little nuances. ![]() Aiming your shots is simple, you don’t need to consider your racket’s position, and other little design choices all go towards making this an easy sports title to pick up and play. The game known as Hot Shots Tennis in North America goes by the name Everybody’s Tennis in Europe, and while that name does sound a bit more generic, Everybody’s Tennis does capture the game’s goal of making the sport accessible to anyone who has a handle of the PlayStation 2 controller. ![]()
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